Have your villain send waves of plant monsters on raids against the town your player character’s are in. Rogue blights or awakened shrubs make great random encounters for a traveling party.īut, if you want your plant monsters integrated into your story, consider using them as the minions of an evil druid or fey creature.Īgain, they’re not the main villain but this way they’re more prevalent and have a place in your campaign. Honestly, you’ll find the best use in the plant creature type as early-game enemies. But, they may pose a threat as the embodiment of nature’s wrath. Plant monsters usually stand-in as low-level random encounters or as the "minions" of an evil druid or fey. Using Plants in Your D&D Game Plant monsters make great low- to mid-level random encounters & enemies Now that you know the basics of plant monsters in D&D 5e, let’s move onto how you can use them in your game. For example, the shrieker doesn’t have a movement speed but counts as a creature because of it’s semi-intelligence and features. Usually, a plant only counts as a creature if it 1) has mobility or 2) has unique abilities. In fact, most plants in D&D are just that. Your average tree or blade of grass don’t count as creatures for the purposes of spells and other abilities. The point is plant creatures vary not only in their appearance but also in their mechanics. And, the shambling mound stands as a CR 5 creature compared with the awakened tree at CR 2, meaning the former should pose a greater challenge. But, the awakened tree is no less magical in its creation. Now, you could argue that the shambling mound is an inherently magical monster. But, the shambling mound actually resists fire despite also belonging to the plant creature type. Makes sense since fires pose a great threat to plants. The awakened tree has a vulnerability to fire. Let’s look at an example using two plant creatures from the Basic Rules: the awakened tree and the shambling mound. So, they have little in common other than being some form of ambulatory or sentient plant. These monsters vary as much as flora does in the real world. The trick is plant creatures in 5e don’t share a lot of features or traits. Honestly, 5e has quite a few plant monsters. But, it’s a good template for classifying a plant as a creature over the mundane flora. Now, a plant creature doesn’t need to meet all of these requirements (the shrieker, for example, doesn’t have a movement speed).
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